The Division, sequel announced

The Division, sequel announced

1 comment 📅08 March 2018, 20:51

As if today’s Call of Duty: Black Ops 4 teaser drop wasn’t enough to get you excited about first person shooters again, Ubisoft and Massive Entertainment have announced The Division 2.

In a livestream, the company revealed the game and confirmed it’s being developed by the same primary studios as the first entry, including Massive Entertainment, Red Storm and Ubisoft Reflections.

Two years to the day after the first game was released, Ubisoft officially confirmed The Division 2. Details on the game are scant at this point, but apparently you’ll be able to transfer some progress from the original game to Division 2, though how that will work is not yet clear. No more details have been discussed; the company says a full reveal is coming at E3 2018.

Here is the full message from creative director Julian Gerighty on the announcement:

What an incredible few years it’s been for the team here at Massive! When we first began work on Tom Clancy’s The Division, we knew we had something special and something we believed in so strongly that we wanted to make sure we got it right. We also knew we couldn’t achieve that goal without your help.

Since the launch of The Division two years ago, we’ve remained focused on this philosophy. We continue to create more opportunities to interact directly with livestreams, ongoing surveys, and social media. We also introduced public test servers as a way of getting immediate feedback before integrating major features and changes into the game. We’ve never stopped wanting to make The Division better and our most recent 1.8 update is a testament to that, as seen from your overwhelming feedback and support.

All of these new features and experiences have made our team better, too. We’re nimbler and better prepared to take action based on feedback. And now, more than ever before, we have a clear vision of what’s important and what continues to make The Division a special experience for so many people. Following our Year 2 anniversary celebration, we’re going to keep supporting that experience with new title updates that will bring new Global Events, Xbox One X enhancements, and more.

That said, we’ve always envisioned the story in the game we launched in 2016 as the beginning chapter in a larger saga, and today we’re excited to share more info about what’s next for The Division universe.

We’re thrilled to announce that we are working on Tom Clancy’s The Division 2, and that development will be led by Massive Entertainment in collaboration with Ubisoft Reflections, Red Storm Entertainment, Ubisoft Annecy, Ubisoft Shanghai and Ubisoft Bucharest. The Division 2 will be powered by an updated version of the Snowdrop engine that enables us to realize our ambitions for the sequel, but more importantly, we’re also taking everything we learned over the past two years and applying it towards the sequel to make sure we get it right.

Part of that means recognizing your commitment to The Division. With that in mind, we’re adding a new type of achievement called “Shields” to the game. Earning them will unlock special rewards in The Division 2 when it launches.

On behalf of all the teams at Ubisoft, we thank you for the support you’ve given us over the past two years, and we hope that our continued work will earn that support for many years to come. We can’t wait to show you what we have in store for The Division 2 at E3 2018 in June. See you then!

The Division is widely regarded as one of the best tactical first person shooters ever made. It combined an open-world RPG experience with non-mandatory massively multiplayer online role-playing games (MMORPGs) environment where teams or individuals could fight each other and steal weapons, supplies and clothes.

The 1.8 update released this past December, in particular, was lauded as a highlight for its sweeping improvements – all of which came for free. The game has also received a pair of paid DLC expansions.

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1 Comment

  1. Brendan
    09 March 2018, 13:47 Brendan

    In the nicest way possible, maybe take a step back and compare the definition of a first person shooter to gameplay of Tom Clancy’s The Division.

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